A journey behind the scenes of a chess game with a humanoid, proving how deeply computer technology and artificial intelligence have penetrated the world of chess.
The new book by Godena and Codenotti explains the mechanisms behind an AI player, alternating the narration of significant events – many witnessed first-hand – with technical insights.
The authors begin with great figures such as Turing and Shannon, who laid the foundations of the digital revolution in the 1940s and at the same time formulated the first ideas on the automation of chess-player thinking (from Fischer to Kasparov), showing how the history of chess programming has always gone hand in hand with the history of information technology.
Eventually we meet AlphaZero, an AI player developed using the latest advances in machine learning.